First of all, I'd like to begin from congratulating the women from all over the world with the International Women's Day! Be happy, healthy and have many positive moment you'll want to remember in your life! This picture is done as an additional gift to you. Thank you for your existance!
Now I will proceed to another great news! The long-awaited TKoK v3.3.2 has got to its release! You can now enjoy the fixed bosses and new content. Good luck!
It was more than a month of challenging work when many dangerous bugs of heroes were spotted and fixed, features reconsidered and some aspects polished. The team which is now working on TKoK does its best to make the map as comfortable as the engine allows it. - Duosora, the lead developer.
Being waiting for a long time, 3.3.2 is now released. Bugs and coding, as we know, is a great work, but also a big hit of 3.3.2,Crypt Fiend and Ghoul as the new bosses, Medicaster as a new hero. Thanks for supporting TKoK. Wish you a good luck! - Eternitice, tester.
Beat the temple, win the future! - Govudw, the lead balancer and tester.
There will be new versions, new heroes, new possibilities. Hope that players will wait each new version with same interest and we, TGM Team, won't let anything else to happen. ;) - SSrunX, TGM Team's terrainer.
Attention, Shadowblade owners! SB from ver.3.3.0 can't be loaded in 3.3.2 Multiplayer directly. To load a SB, you must use LAN Single Player Mode of 3.3.2 to load your SB first, then save. Use the new code saved from 3.3.2 and you can load SB in Multiplayer.
General
Chat Commands:
New command: -bind. Allows to re-bind the chat commands to player's liking. The syntax is: -bind command1 replacement1[;command2 replacement2 ... commandN replacementN]. Example: -bind inv i. This will make -i act same as -inv. This command is experimental and you may use it on your own risk.
-spsi now allows the value up to 240.
-dbt is now personal command. It will display debug text only to specific player.
-hcmb now has informing messages.
-stats has the word 'Strength' replaced by the word 'Power' to decrease confusion of primary stats and substats.
-stats now do not contain unnecessary potential desynchronizing block.
-roll now also prints an optional parameter: reason of roll. The syntax is: -roll [reason].
New substat: Durability. Adds Power, Energy, Armor, Magic Resistance and Life Per Second. All heroes have 1 base and +0 per level of this stat.
Fixed the bug with aggro when mob attacked wrong unit before highest threated.
Power, Agility and Energy words from -stats command are now auto-translated by TextStrings.
Fixed the Life Regen and Mana Regen delayed updating in multiboard.
Bosses
Crypt Fiend:
Fixed a missile problem on Phase 2, when it instantly disappeared.
When the target is reached, the missile now also burns 85/100/115 mana from on Normal/Legendary/Heartcore mode from it.
Instakill attempt phase can now happen only once during one phase switch.
Four spawnlings are now giving one of the following auras: Fierce, Absorb, Slow or Pain, depending on which baby remained with highest HP.
Fierce. Lowers Armor for all players in the arena.
Absorb. Applies healing reduction to everyone in arena. Every heal will be reduced and the boss will restore his health, the amount of health healed by a boss equal to 4x of the reduced amount.
Slow. Slows movement speed of everyone in arena.
Pain. Deals periodical damage to everyone in arena.
Ghoul:
Fixed the problem when the fight was forced from Phase 3 after reset.
Fixed the problem when Ghoul turned permanently invulnerable and stuck if more than 4 players challenge him.
Damage reduction added which starts from 30000 HP and less, from 50% to 90% damage reduction.
Interval between Lost Souls spawning is changed, it still depends on people amount in game, but uses different pattern: less or equal to 3 people - 2 seconds interval, 4 people - 2.5 seconds interval, 5 people - 4 seconds interval, 6 people - 6 seconds interval, 7 people - 7 seconds interval. It do not count preys as people in arena and dynamically changes this parameter.
Endamaged's heal reduction is now game mode dependant: reduces heals by 35% on Normal, by 55% on Legendary, by 65% on Heartcore.
The interval between checks of minimal damage and checks if any damage is dealt by Ghoul (merged condition) in phase 1 is lowered from 5 seconds to 3 seconds.
Preys are now instantly killed if Ghoul resets.
Damage reduction from Tired buff is now working.
Heroes
Medicaster:
New hero - Medicaster. Everyone is welcome to try the power of the natural healing and damage which is brought by this hero on the battlefield.
Pyromancer:
New icon for Fireball added.
New passive skill - Inferno Bombs. When it's learned, Meteor will also parasite targets with fire shards that will explode if a parasited unit dies. Minions and bosses will receive 20% more damage from these bombs. Dragon's Breath will immediately trigger a fire bomb if it hits the parasited target. Effect lasts 10 seconds.
Arcanist:
New passive skill - Empowered Arcanic Disruption. The targets hit by Arcanic Disruption will now be purged. Clears all benefical buffs from enemies (don't work with auras) and slows their movespeed. Movespeed will slowly regain over time in 5 seconds. If the target is a boss and only one target is hit, then next Arcanic Blast will trigger instant explosion of the lightning orb, dealing huge damage to the target.
Phantom Stalker:
New passive skill - Bloody Stance. Increases hero's aggro coefficients. When it's active, Bladefury will provide more armor and also dodge, but lower attack speed. Remorseless Strike will instantly re-aggro the target when this is talented. Hail of Blades will do more AoE aggro than without this stance. The hero also gets a lot more aggro from dodging the attack.
Paladin:
New passive skill - Divine Stance. Increases aggro coefficients from Paladin's skills and attacks. If this stance is active, Divine Light will not heal anyone but deal 2x damage instead. The hero also gets a lot more aggro from dodging the attack.
New passive skill - Holy Curing. Increases duration of Divine Light by *2/4 seconds. It will store the total healing of all allies by Divine Light. The next Light Infusion will stop the storage of healing and will provide 20/30% of stored value of healing every 3 seconds as a heal to the target. Lasts 9 seconds. Requires level 40 and fully empowered Divine Light.
Druid:
New passive skill - Form Mastery. Removes Weakening and resetting cooldown of Shapeshift, but different shapes will have different cooldowns, reduced to 5 seconds.
Fixed a block abuse possibility of Druid Bear.
Chaotic Knight:
If Empowered Chaotic Grasp is fully talented and no Chaotic Stance is talented, then it will also deal 40% of the initial damage in 225 AoE.
Druid, Arcanist, Paladin, Shadowblade, Phantom Stalker and Pyromancer got a free retalent.
Ambitions of Vex and Curi aren't the objective reason to deny me work on this for players' sake. And many people still do support me and not you. Cheers!
Don't try that bullshit, you were given the chance to make your versions and call them unofficial. You chose to show disrespect and insist that yours were somehow official. If you cared about the players you would have simply labeled your version as unofficial. So yeah, Vex (and the rest of us) not wanting you to continue his map because of the disrespect that you showed is a valid reason for you to stop.
Message edited by Fledermaus - Tuesday, 11.03.2014, 10:08
I love TKoK , i would love this map to continue but DUOS is a shit . The truth might be hard to swallow , but you are . The creators of TKoK allow you to continue their work and only ask you to name it unoficial but you are so cocky and ignorant that you don't even do that . Do you think it would be normal if someone would create a strategy game with orcs, humans , nightelves and undeads and call it warcraft 4 just because blizzard didnt created it ? It's the same logic you use...which isn't really logic imo... so stop being so arogant and think for a minute . Me and my friends won't play your versions just to show our respect for the real creators of this map which we play since 2008 . (and because you cheated at TKoK anyway )